Hello everyone, it's been a bit since I did an update that wasn’t just something about policy or what have you, so I’ve decided to write up a bit of a sneak peek at what’s coming to WyvernChat in the weeks to follow and what we’ve been so quiet about.
WyvernCards
So, I guess to start, let’s talk about what’s changing and why. Well, first, we’re overhauling our entire character system to allow for more expansive options when creating characters. We’ve added a number of new dynamic fields to cards, and we’ve also reduced the number of boxes to fill overall. As to why we’ve done this, it’s to reduce the complexity of card creation for new users. We will be introducing a template system for card creation, which will hopefully help users when it comes to structuring how a character is built. We will allow users to create custom templates, and they will be sharable with the community.
While I don’t want to spoil too much, we’ve also decided to merge the Scenario and Character system into one new type of object called a “Card.” there are Chat RP cards (traditional) and Adventure cards (scenario mode currently). We will also be redoing the entire UI for Scenario Mode and revamping it to be closer to the quality we want to strive toward as a team.
Even though we're making WyvernChat easier to use, don't think that this streamlining has removed customization options from you. If anything, we have a lot more up our sleeves for the power users among us looking for that highly tailored experience.
Preset Overhaul
We’ve added a number of improvements to how LLM settings presets are created and how they are applied, now with more robust custom parameter entry and an easily expandable parameter bank to create your presets with.
Instruct Templates
We’ve also finally added the ability to create, share, and customize instruct templates with other users.
Model Search
We’ve added a new model search page, and-
model reviews, a way to view available providers for a model, and a way for models to come with LLM parameters and instruct templates that work well with that model.
Card Revamp
We’ve also redesigned the cards to be more compact when outside the main search.
Chat Page (Preview)
We’ve also added various new QOL features to the chat page, like live editing of a character, group chats, custom turn order, in-chat parameter editing, and a new positioning and resizing system for most UI elements.
Thank you for reading about the latest in-progress changes to WyvernChat, and I hope this excites you for the future of the site. I know I am increasingly pleased with the direction of the new UI, and I hope that when it is released (iteratively) in the coming months, you’ll all enjoy it as well.
See ya folks.